Death at Strudanska: 18th November 1943, Village of Strudanska, Ukraine, Russia.

History: As the Soviets continued their advance across the Ukraine, time and again German units would counterattack
to re-capture key terrain objectives or towns. Here the Soviets have liberated the town of Strudanska and the Germans
undertook a planned assault with tanks and infantry to capture the town back.

Units Human Players (AI player units may vary)
German: Squads, LMG, HMG, Demo Charge, PF, AFV, OBA
Russian: Squads, LMG, HMG, AT Rifle, Light MTR, Ordnance, OBA, AFV

Maps: Three maps

Terrain: Rural with Water, Hills and Town

Scenario Length: 11 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Objectives 
at the end of the scenario and killing enemy units.

10/25/16 UPDATE: Fixed German Ldr reinforcement from free placement to GE Zone 1. Repositioned some of the Russian 
ordnance from buildings to other terrain to enhance playability on fire mechanics.

Scenario Designer: J.M. Pirman [Big Ivan]
